Libwm 0.2.0

This week I released Libwm 0.2.0. It has plenty of new stuff like OpenGL 3 support, multisampling and extension function loading. Get it here:

http://libwm.googlecode.com/

In my original schedule, I had booked the entire week for writing my final Kesäkoodi documentation. However, next to coding, writing boring docs got the shorter straw. A surprising news article in OpenGL.org also pushed me to go for the next Libwm release ASAP. The post, titled “New libwm version released with support for OpenGL 3.0” was blatantly misleading, since I had not yet released a version with OpenGL 3 support but just pushed the OpenGL 3 code to the Mercurial development repository. Now the release is done and I still have my docs to write.

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